Bridging creative and engineering across LED volumes, Simulcam, and Unreal Engine pipelines. Credits include large-scale episodic, commercials, and R&D with global partners.
LED wall orchestration, nDisplay layouts, color workflows, latency tuning, and camera tracking integration.
Blueprint tooling, GPU light baking, ICVFX optimizations, and data I/O glue between DCC and Unreal.
Fast previs to techvis workflows, lens mapping, and onset vis for directors and DP teams.
Available for consulting, on‑set supervision, and R&D sprints.